
Bring XR to a radically new level of presence and sociality.
The border between humans and technology is blurring, and their close intertwining in everyday life will continue to increase. The most pressing challenge is to steer this reality transformation towards the creation of new opportunities for human-centric, safe, rewarding, and inclusive social interaction in this hybrid future. SHARESPACE’s radically new and unobtrusive XR technology will enable intuitive and intelligent interactions between humans and avatars, modelling embodied social behaviour in XR. Our functional multimodal-multisensory “social broadcasting” interface, combined with new knowledge and technology, will have a strong positive effect on future usages, enabling smooth, fun and transparent interaction with AI-agents.
SHARESPACE will support community-building and exploitation with concrete initiatives
Our technology will be iteratively tested in 2 Proofs-of-principles involving human and artificial agents interacting in Social Hybrid Spaces, and 3 real-world use case scenarios in Health, Sport and Art. Read more about the objectives of the project
News & Events
Video SHARESPACE Explained
New video in our SHARESPACE playlist! How could humans use digital avatars in the near future, based on an ethical framework? How can we engage in social situations that include both human and automated avatars? And what technology do we need to explore these ‘hybrid’ spaces together? This short video introduces our approach to hybrid…
Videos: Converge and *falcon heavy
We are excited to present two new videos as part of our YouTube series, SHARESPACE Artistic Explorations, where we showcase the artistic outcomes of the SHARESPACE project. During the Ars Electronica Festival 2024, SHARESPACE featured three interactive artworks at Deep Space 8K, exploring the power of embodied collaboration in immersive environments. Two of these works…
SHARESPACE at IEEEVR 2025
The IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR) is an international event dedicated to advancements in virtual, augmented, and mixed reality (VR/AR/MR). This year’s edition, IEEE VR 2025, was held in Saint-Malo, France, from March 8-12 and was organized by Inria. The conference gathered over 1,200 participants from more than 40…